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5 Written questions

5 Matching questions

  1. Watson
  2. Spearman
  3. Atkinson and Shiffrir
  4. Positive Punishment
  5. concept
  1. a Following an undesired response by adding an unpleasant stimulus to decrease the likelihood of the behavior reoccurring
  2. b teacher and student, Theory of human memory influencial in shaping research in the field of psychology
  3. c Learning; Concepts: Classical conditioning terms, behavioral conditioning; Study Basics: Classical conditioning—conditioned fear into infants (including Little Albert) in order to examine how fears are learned and generalized
  4. d believed we have one general intelligence (g) and granted that people often have special abilities that stand out; developed factor analysis- a procedure that identifies clusters of related items
  5. e a mental grouping of similar objects, events, ideas, or people

5 Multiple choice questions

  1. Internally generated patterns of body functions, including hormonal signals, sleep, blood pressure, and temperature regulation, which have approximately a 24-hour cycle and occur even in the absence of normal cues about whether it is day or night
  2. The process of acquiring, storing, retrieving, and using information
  3. transfering information into a form that can be stored in memory
  4. a general intellectual ability assumed by many theorists to underlie specific mental abilities and talents
  5. a relatively permanent change in an organism's behavior due to experience

5 True/False questions

  1. BanduraA system of communication through the use of speech, a collection of sounds understood by a group of people to have the same meaning.


  2. Circadian TheorySleep evolved to keep humans out of harms way during the night, possibly from becoming prey


  3. NondeclarativeExplicit, storing of facts, information, personal life events which can be brought to mind verbally or in the for of images


  4. consolidationThe process by which information is stored in different parts of the brain and put together quickly to "recall" an event or memory


  5. Availability heuristica rule of thumb that applies a solution that solved a problem in the past to a current problem that shares many features with the past problem


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