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15 terms

SFMS Rugby

Definitions and terms for Rugby at SFMS
STUDY
PLAY
try
The name given for a score in Rugby Tag
tagging
pulling the runner's flag
tap & pass
Used to start the game and restart the game after a penalty. Defense must stand 7 meters back (another name for free pass)
in touch
out of bounds
grounded
placing the ball after a try
try line
the line the ball is set on to score
knock on
fumbled ball forward
ripping
illegal taking of the ball out of someone's hands
deflecting
illegal knocking down of a passs
pulling shirts
illegal way to gain an advantage by tugging on a runner's clothing
kicking spin
illegal evasive move by the runner
dropped ball
a missed pass. If no advantage is gained, play continues, if advantage is gained, the ball is turned over.
7 meters
distance defense must be back for a free pass
evasive running
running maneuvers to try to avoid having your flag pulled
diving
illegal and dangerous method of getting to the ball by going to the ground