Instantiate_______________ can be used to create new objects at runtime.3D object - Terrain__________ is a cached tiled elevation image service layer in which the cache is compressed using Limited Error Raster Compression (LERC).Texture map_____________ is the list of 2D UV coordinates mapped to their 3D vertex counterparts on the surface in three dimensions (x,y,z).picture-in-picture (PIP)________________________________ effect to display a map in the top corner of the screen. The map allows a player to see where they are located in the game world and where nearby landmarks, objects or other players are.Persistent Data_____________ is a system for saving World Anchor states across multiple runs of the same application.How do you enable/disable items_gm.enabled = true;
_gm.enabled = false;Adding a Button on to a RawImageAdd the button component in the inspector.input Mouse, Keys, ArrowsInput.GetMouseButtonDown(0);
Input.GetKey(KeyCode.LeftArrow));DelegatesA __________ is a type that represents references to methods with a particular parameter list and return type.Coroutines________________ can be used to execute a piece of code across multiple framesPolymorphism___________________ is a feature of inheritance, which means that you can treat class instances as though they were any class that they inherit from.Lists__________ have a number of methods which allow you to grow or shrink the size of the List, to change the order of the elements and other useful functions.Dictionaries_____________ do not have a meaningful order - one element cannot really be said to be before or after another. They have two types and store data in pairs of those types called KeyValuePairs.Generics__________ are just placeholder types that can be any type or they can also be constrained in various ways.Ternary OperatorsA ____________ operator is like a short version of an if .. else conditional, but the code executed for each outcome may only contain a single statement.Events_________ in Unity are a special kind of multicast delegate and, event delegates can only be triggered from within their own class.Extension methods_____________________ in C# are the methods that let you extend the functionality of any class either you own it or not.Particle Systems:EmitterA _________ is an instance that emits 2D images (particles) that look and behave for the duration of their lifetime according to the particle emitter's set properties.ParticlesThe __________ System in Unity is a robust particle effect system where you can simulate moving liquids, smoke, clouds, flames, magic spells, and a whole slew of other effects.