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5 Written questions

5 Matching questions

  1. Programming or Scripting-Based Animation
  2. Executable File
  3. Streaming Rate
  4. Morphing Animation
  5. Standalone Player
  1. a The rate in frames per second at which the movie is downloaded.
  2. b Requires knowledge of a programming or scripting language.
    Example: Rollover or Mouseover
    When the mouse is moved over an image, it changes to a different image so quickly that it looks as if the change has occurred in a single instant.
    Created by using scripting
    languages such as
    Javascript.
  3. c The term morphing comes from the word metamorphosis, which is the transformation of one thing into another.
    The beginning image is inserted.
    The ending image is inserted. The computer performs the tweening to generate a sequence of images, each of which is slightly different from the one it follows to gradually morph the two objects.
    For example, a photograph of one person might gradually morph into a picture of another person.
  4. d A program file that can cause an application to run on your computer when it is opend.
  5. e A program that can work independently of a browser to play audio or video files.

5 Multiple choice questions

  1. The computer is used to make the animation process quicker and easier.
    Usually involves 2-D images
    Can be hand-drawn and scanned into the computer.
    Can be drawn directly into the computer using graphics tablets.
    The images are positioned into keyframes containing the most important movements.
    Tweening is then performed by the computer to create images between keyframes.
  2. MP3 is a standard format for music files sent over the Internet that compresses music or other types of audio.
  3. refers to the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture.
  4. Frames hold the content that the movie displays or plays at that point in time.
    The number of frames determines the length of the animation.
    The higher the number of frames, the longer the animation.
  5. The process of reducing the space required to store data by efficiently endcoding the content.

5 True/False questions

  1. StreamingA procedure for transmitting media files so they can start playing as soon as a computer begins receving them rather than waiting for the complete files to download first.

          

  2. LibraryFrames hold the content that the movie displays or plays at that point in time.
    The number of frames determines the length of the animation.
    The higher the number of frames, the longer the animation.

          

  3. PlayheadVertical red marker in the timeline that shows which frame is the current frame.

          

  4. RolloversVertical red marker in the timeline that shows which frame is the current frame.

          

  5. Stop Motion AnimationAlso called vector animation. An object follows a path which is a line, or vector, inserted by the animator