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26 terms

Final terms

These are the literary words on the final, NOT vocab words
STUDY
PLAY
Direct Characterization
method of character development where the author simply tells what the character is like
(ie. Louisa has always been a shy person)
Inderect characterization
process where the personality of a fititous character is revealed through the character's speach, action, appearances
(ie. And with her long black hair she stole the candy from the baby)
theme
underluing meaning or insight that an author conveys in a story
point of view
perspective from which a story is told
(ie. 1st and 3rd person)
character development
The ways in which a character changes and evolves throughout a story, often as a result of some conflict within the story.
symbolism
represenation of something in symbolic form or the attribution of symbolic meaning or character to something
(ie. a dove is a symbol for peace)
setting
time and place story takes place
(ie. June, 1998)
dialogue
conversation between or amoung two characters
(ie. "Hello, how are you? "Good, and you?")
synonym
two words having the same or nearly the same meaning
(ie. joy and happiness)
antonym
two words who have opposite meanings
(ie. tall and short)
active voice
the voice used to indicate that the grammatical subject of the verb is performing the action or causing the happening denoted by the verb
(ie. the boy threw the ball)
tone
expresses an author's attitude toward the subject and the readers
plot
progression of events in fiction (ie: conflict, rising action, climax, falling action, resolution)
Exposition
background on the characters and situation
(ie. CBS)
Rising Action
events that intensify the conflict
(ie. the clown fish meets the shark)
Climax
highest point of story tension at which outcome is revealed
(ie. She raised the gun and shot him.)
Falling Action
events following climax
(ie. She walked out of the room)
Resolution
remaining issues resolved; conclusions or insights revealed by narrator
(ie. She went back to her normal life)
Verb tense
tenses of verbs
(ie. Past, present, future)
Sensory detail
detail involving five senses
(ie. Sound, sight, taste, touch, smell)
irony
3 types: Dramatic-when audience knows something a character doesn't
Situational-when something happens opposite of how one expects it to happen
Verbal-when a person says one thing but means another
internal conflict
type of conflict where the character experiences conflict within himself
(ie. Joe vs. Joe)
external conflict
type of conflict where the character faces an outside source
(ie.
foreshadowing
giving details that hint at upcoming events
(ie. The grey clouds promised a storm)
synatx
how sentences in are constructed
(ie. simple, cmoplex)
diction
word choice