## Related questions with answers

Professor Grant Alexander wanted to find a linear model that relates the number of hours a student plays video games each week, h, to the cumulative grade-point average, G, of the student. He obtained a random sample of 10 full-time students at his college and asked each student to disclose the number of hours spent playing video games and the student’s cumulative grade-point average.

$\begin{matrix} \text{Hours of} & \text{Grade-Point}\\ \text{Video Games} & \text{Average, G}\\ \text{per Week, h} & \text{ }\\ \text{0} & \text{3.49}\\ \text{0} & \text{3.05}\\ \text{2} & \text{3.24}\\ \text{3} & \text{2.82}\\ \text{3} & \text{3.19}\\ \text{5} & \text{2.78}\\ \text{8} & \text{2.31}\\ \text{8} & \text{2.54}\\ \text{10} & \text{2.03}\\ \text{12} & \text{2.51}\\ \end{matrix}$

Use a graphing utility to find the line of best fit that models the relation between number of hours of video game playing each week and grade-point average. Express the model using function notation.

Solution

VerifiedThe goal of this task is to find the line of best fit use a graphing utility. In order to do so, notice that the graph of the line of best fit is shown along with the scatter diagram.

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