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Professor Grant Alexander wanted to find a linear model that relates the number of hours a student plays video games each week, h, to the cumulative grade-point average, G, of the student. He obtained a random sample of 10 full-time students at his college and asked each student to disclose the number of hours spent playing video games and the student’s cumulative grade-point average. "
Predict the grade-point average of a student who plays video games for 8 hours each week.
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